Marketplace prohibited list explained

Posted on Thursday, May 14, 2009 by Phil Nickinson
 

When Microsoft first released the list of what'll get an app blocked from Windows Marketplace for Mobile, some of the reasons weren't entirely clear. Now, we're happy to say, a number of them have been answered.

Microsoft's Loke Uei spoke on the Winmo World podcast (which features the guys from wmpoweruser, Unwired View and pda.pl) and cleared up some of our questions.

  • No VOIP apps using a carrier's data. (WiFi is just fine. But no Skype over 3G. Sorry, folks. Saw that one coming.)
  • No apps with an OTA download of over 10MB. (That's for the initial app download. So, no 800MB Myst games. Once the app's on your phone, it can suck in as much data as you want. Er, so long as it's not VOIP.)
  • No apps that change the default browser, search client, or media player on the device. (Admittedly, they need to define this a little better, but they're working on it, and apps like Opera, Skyfire, Kinoma and the like should be OK.)

There's also a lot of talk about fragmenting the Windows Mobile application ecosystem with these rules, which will keep a number of apps out of the Marketplace. Our take on that:

The Windows Mobile application ecosystem already is fragmented. Yes, there are software houses that sell their apps under one roof, and there are sites such as Handango (and the WMExperts Software Store) that sell a number of apps. But it's safe to say Microsoft will be bring a weight and legitimacy to to the process that has been lacking for the average consumer.

The Marketplace should help bring the ecosystem together. Will it reach the level of integration of Apple's App Store? Certainly not at first. And maybe not ever. (And that's not necessarily a bad thing.) But suffice to say the Marketplace is still one of the larger developements for Windows Mobile to come out of the past couple of years.

 

Marketplace for Mobile: What's prohibited

Posted on Sunday, May 3, 2009 by Phil Nickinson
 

One of the bigger beefs with Apple's App Store is the seemingly indiscriminate nature in which some updated apps are rejected, even after they've already been approved. (See: Tweetie and more recently, the Nine Inch Nails app.)

We now have a hard list of what'll get your app banned (pdf link) from Windows Marketplace for Mobile. For us, here are the biggies, though questions remain:

  • No VOIP apps using a carrier's data. (Will WiFi be OK?)
  • No apps that replace or modify the default dialer, SMS or MMS apps.
  • No apps with an OTA download of over 10MB. (Not sure if that's the app itself, or downloading within the app for, say, a podcatcher or the dreaded torrent downloader.)
  • No apps that change the default browser, search client, or media player on the device. (Does that mean no Opera or Skyfire, which let you choose to set them as the default browser? No Kinoma Play, Core Player or the like for multimedia?)

That said, we have absolutely no indication that Windows Mobile 6.5 would bar you from installing apps from outside the Marketplace. None. The following list is just what will keep an app out of the Marketplace. Interestingly, the list doesn't include any mention of prohibiting any "objectionable content," except for in advertising within apps, which must follow standard Microsoft practices (pdf). Does that mean anything goes with regards to content? We're likely to see some clarification in the weeks ahead.

Check out the fine print after the break.

 

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